DecisionFlex

Ideas, suggestions and feedback for DecisionFlex, TenPN’s decision-making tool for Unity3D

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  1. include an example how to control an animated character with it.

    I really like the asset , spend 2 hours with it.
    Love the way it works.
    I am an artist who knows a bit about coding, but am not really into it and too seldom.
    Could not see how an executed action would ideally be firing a method or sending an event to an FSM.

    So I am always glad for examples that I can easily follow.

    3 votes
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      1 comment  ·  Admin →
    • node view editor

      You should really implement a node view editor as an alternative to the hiarchy view, people just visually find assets with nice UI more apealing

      21 votes
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